Godot Engine Game Tutorial Defender – Part 4

In this update we add collision shapes to the structures that sit on the terrain and add scripts to them. We use Kinematic node for 2D as the basis for the physics of the objects.

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Code repository: https://github.com/andrew-wilkes/godotia
Play list: https://www.youtube.com/watch?v=UJWI6FE6oQg&list=PLFTE4-k_Qh3u2tJyv3UylJkl6sEUGSkcF

Post Author: hatefull