Tutorial 3 – Runtime create a material & apply to game objects

I’m back! It’s been several weeks. This tutorial I go over how to create a method/function for creating a material at runtime and applying the material to gameObjects. I also included a shameless plug for amariah Design, my eStore, in this video; it’s very short. The main focus of this video is the tutorial. If you find this information useful and want to support these tutorials you can visit amariah Design (https://www.amariahdesign.com) and purchase a t-shirt or other merchandise. It helps to keep the content coming 🙂

Post Author: hatefull